SERVICEReskin to Launch

Flutter App Reskinning Service

You bought a Flutter template. It still has someone else's name, logo and package ID, isn't signed with a key you control, and neither store has seen it yet. We close that gap at a fixed price, starting at $150 for a full reskin.

Is this for you?

It is if you have the source code for a Flutter app, you want it on the stores under your own brand, and you'd rather not spend a week learning Gradle signing configs, Xcode bundle identifiers and Firebase project setup to get there. Most people who contact us are one or two steps in and stuck on one specific thing: a package name change that broke the build, a keystore they aren't sure how to create or where to keep, or a backend that needs to live on their own server instead of the template author's.

It isn't for you if you want a new app designed from scratch (that's custom development, scoped separately via our custom development service), or if you only have an APK or a live app and no source code. Reskinning means editing source. Without it, there's nothing for us to work on.

What's included when you hire a developer to customize your Flutter template

The Pro package covers everything below. Each item is something that has to be done correctly once, and is painful to redo after launch.

Brand

  • App name changed everywhere the platform shows it: the Android launcher label and the iOS display name, not only the title bar inside the app.
  • Logo replaced wherever the template shows one, including the launcher icon at every size Android and iOS require.
  • Colour scheme applied through the app's theme, so buttons, headers, charts and dialogs pick up your colours consistently instead of leaving the original accent colour in half the screens.
  • Template leftovers removed: demo names, sample data, the original author's branding and links. Store reviewers notice these, and so do users.

Identity and signing

  • Package name / bundle ID change. On Android this is the applicationId (usually the namespace and package path with it); on iOS it's the bundle identifier. We change it once, to the value you choose, before anything is uploaded. Once an app is published, a different application ID is treated as a completely different app.
  • Android release signing. We create an upload keystore, configure the release build to use it, and hand the keystore and its passwords to you.
  • iOS signing set up against your own Apple Developer account and bundle ID.

Backend and services

  • Backend / API server configuration. If the template talks to a server (an admin panel, a REST API, a remote JSON feed), we point it at your server instead of the author's demo, and configure that server-side piece.
  • Firebase and third-party keys, where the template uses them. A package name change means the Firebase app registration has to change too, or push notifications and analytics silently stop working. Ad unit IDs and similar keys get swapped for yours.

Many of our own offline-first Flutter templates have no server at all: data lives on the device, so this step is often a no-op on a Stacklyn template. Third-party templates with a Laravel or Node admin panel are where this step takes real time.

Delivery

  • Store-ready release builds: an Android App Bundle for Google Play and a signed iOS build ready for App Store Connect. Uploading, listing and handling review is a separate step you or a future dedicated service takes from here.
  • Full source code with all changes, handed over at the end.
  • 2 revision rounds on the branding.
  • 30 days of post-launch support for problems with the work we did.
  • NDA protection by default: we don't share or publish your project or code without your written permission.
Fixed Pricing

What It Costs

Every price below is a starting point for a known scope, not a teaser. You get a fixed-price quote after we've seen your template and your brief.

Starter
$50+

per project

Small adjustments, bug fixes and UI tweaks on a template you've already mostly set up.

  • Small Adjustments & Bug Fixes
  • UI / UX Tweaks
  • 1 Design Revision
  • 1–3 Business Days
  • Source Code Delivered
Get a Quote
Most Popular
Pro
$150+

per project

The full reskin: brand, package name, signing, backend configuration and a store-ready build.

  • Brand, Logo & Package Name
  • Signing (Android & iOS)
  • Backend / API Configuration
  • Store-Ready Release Build
  • 2 Revisions + 30-Day Support
  • 5–10 Business Days
Start Your Reskin
Enterprise
Custom

scoped per project

Deeper changes than a reskin: new features, larger builds, custom architecture.

  • Custom Architecture & Scope
  • Full API Integration
  • Milestone-Based Delivery
  • Priority Support SLA
Contact Us

All packages include NDA protection and full source code delivery. We accept PayPal, Wise and direct bank transfer.

Turnaround

A Pro reskin typically takes 5–10 business days from the point we have everything in the “what we need from you” list below. A Starter fix is usually 1–3 business days. Most delays come from waiting on account access, not the work itself, which is why that list exists.

Store review isn't included in those numbers, because we don't control it. Two platform rules affect your launch date more than our turnaround does:

  • Google Play, new personal accounts: if your developer account is a personal one created after 13 November 2023, Google requires a closed test with at least 12 testers opted in continuously for at least 14 days before you can apply for production access. That's two weeks you can't shorten, so start recruiting testers the day you order.
  • Apple: builds go through Apple's review after upload. If you're enrolling as a company, Apple generally requires a D-U-N-S number, which can take time to obtain if you don't already have one.

What we need from you

  1. The source code, as downloaded from the marketplace, untouched if possible. If you already edited it, tell us what you changed.
  2. Your licence or purchase receipt for the template.
  3. Your brand assets: logo (SVG or a large PNG), your colours as hex codes, and the exact app name.
  4. The package name / bundle ID you want, usually reverse-domain style, e.g. com.yourcompany.yourapp. Choose carefully; see the FAQ above on why it can't change later.
  5. Developer accounts in your name. A Google Play Console account ($25 one-time) and, for iOS, an Apple Developer Program membership ($99/year). Apps must be published under your account, not ours.
  6. Server access, if the template has a backend: hosting or VPS credentials and a domain.
  7. Any third-party accounts the template uses: Firebase, an ad network, a payment provider, maps.

If some of this doesn't exist yet, send the brief anyway. We'll tell you exactly what to set up and in what order.

FAQ

Frequently Asked Questions

The questions that come up on almost every reskin.

Not on Google Play in any practical sense. Google treats an upload with a different application ID as a completely new app, so you would lose your listing, reviews and install base. On iOS the bundle ID is similarly fixed to the App Store record. That's why we change it once, before the first upload, to a name you've chosen deliberately.

You do. For Android we create the upload keystore, configure the release build with it, and hand over the keystore file and passwords. Store them somewhere safe and backed up. With Play App Signing, Google holds the key that signs the APKs users download, and if you lose your upload key you can request a reset through the Play Console rather than being locked out. For iOS, signing runs through your own Apple Developer account.

Customising a template for your own app is the normal use of it. The limits are about how many apps and who pays. Envato's Regular Licence covers use in a single end product meant to be free to the end user. If your users pay for the app, you'll likely need the Extended Licence instead, and a purchase reskinned into three separate apps needs three licences. Envato explicitly allows hiring someone to build the end product for you, which covers this service. For Codester or other marketplaces, check the licence page for your specific item; we'll flag anything that looks like a mismatch, but the licence decision is yours.

We can't promise approval. Nobody honestly can, because Apple decides. What we can do is remove the most common reasons template apps get rejected. Apple's guideline 4.2.6 rejects apps made from a commercialized template unless submitted by the provider of the app's content, so the app should be submitted from your own developer account, not a studio's. Guideline 4.3 rejects apps that are indistinguishable from what's already on the store: a new logo and colours alone won't get you past it. Your content, data and use case have to make the app distinct. We remove template leftovers and demo content, and tell you plainly if we think an app is still too close to the original.

Yes, that's part of the Pro package. We point the app at your server and configure the server-side piece the template ships with, such as an admin panel or API. Replacing the backend with a different technology entirely (say, the template's PHP admin swapped for Firebase) goes beyond a reskin and we'll quote it separately. For our own offline-first templates, there's often no server at all to swap.

Then we can't reskin the app, because reskinning means editing source code. If you bought from CodeCanyon, your purchases are available to re-download from your Envato account's Downloads page. If you only have an APK or a live app someone else built, get the source from whoever built it first. If you haven't bought a template yet, that's the cheapest point to ask us which one fits.

Yes, in three ways. Google Play needs an Android App Bundle and your upload key. The App Store needs builds made on macOS with Xcode and signing through your Apple Developer account. The accounts cost differently: Google charges $25 once, Apple charges $99 per year. And the gate before launch differs: new personal Play accounts must run a 12-tester, 14-day closed test, while Apple puts every build through its own review.

Our part is typically 5–10 business days for a Pro reskin. After that the stores set the pace. On a new personal Google Play account, the 14-day closed test alone puts production launch at least two weeks after your testers opt in. Apple review time varies and isn't something we control. Order early and start your closed test in parallel with our work, and the two timelines overlap instead of stacking.
Ready to Launch

Ready to launch under your own name?

Send us the template name, where you bought it, and what you want it to become. You'll get a fixed-price quote back before any work starts.